Better Hit Detection in SOCOM 3
Another article from Gamebattles.com discussing improved hit detection in SOCOM 3 and that the amount of health is more like SOCOM 1. This is great news if it is true, but it will be quite a feat for them to reduce lag while doubling the amount of players. You will no longer have to put all 4 of your mines in a string to have a chance at killing the seal who runs over anything. Not to mention the fact that the sub-machine guns may be worth something again. Can't wait for October 11th to find out myself.
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